Redshift understands and translates the native camera types of its host DCC application. A general discussion of commonly used camera settings is included in the Camera Basics topic, while settings which are unique to a particular DCC are covered in the DCC-specific topics Maya Cameras, 3ds Max Cameras and Softimage Cameras.
Redshift does not currently support stereoscopic cameras. Attempting to render using a stereoscopic camera will generate an error.
In addition, certain camera attributes in Maya are ignored by Redshift during translation. See the Maya Cameras topic for a full list of camera attributes ignored by Redshift.