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Comment: Removed outdated deformation blur steps info


Simulating motion blur requires Redshift to track the trajectories of cameras, objects/lights and vertices respectively. When it comes to motion blur, Redshift represents curves using a series of linear segments ('steps'). The more steps, the more accurate the trajectory simulation – but also more memory is required. In Redshift, camera and transformation blur can have up to 31 steps and deformation blur is currently limited to a fixed two steps. Future versions of Redshift will allow the deformation blur number of steps to also be 2, 3, 5, 9, and 17 steps. 


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The motion blur settings can be found in the Output tab