Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

  • Spherical – Projects the image as if you were inside a sphere. Note this mode is for panoramic longitude/latitude maps, NOT for 'mirror ball' maps.
  • Cylindrical – Projects the image as if you were inside a vertically aligned cylinder.
  • Cubic Strip – Projects the image as if you were inside a cube, with each face of the cube laid out horizontally in a strip.
  • Cubic Cross Sideways – Projects the image as if you were inside a cube, with each face of the cube laid out as an horizontal cross.
  • Cubic Cross – Projects the image as if you were inside a cube, with each face of the cube laid out as a vertical cross.
Rs divbox
classrs-img-table2



Image Added

Image Added

Image Added

Image Added

Image Added

SphericalCylindricalCubic StripCubic Cross SidewaysCubic Cross


Use Image Sequence

Allows you to use an animated image sequence for your environment.

...

This is the alpha value that will be used instead of the texture alpha values.

Rs divbox
classrs-img-table2


Image Added

Image Added

Image Added

Alpha Channel Replace: 1.00.50.0



GI Affects Matte Shadow Catchers

...

  • Spherical – Projects the image as if you were inside a sphere. Note this mode is for panoramic longitude/latitude maps, NOT for 'mirror ball' maps.
  • Cylindrical – Projects the image as if you were inside a vertically aligned cylinder.
  • Cubic Strip – Projects the image as if you were inside a cube, with each face of the cube laid out horizontally in a strip.
  • Cubic Cross Sideways – Projects the image as if you were inside a cube, with each face of the cube laid out as an horizontal cross.
  • Cubic Cross – Projects the image as if you were inside a cube, with each face of the cube laid out as a vertical cross.

...

classrs-img-table2

...

Image Removed

...

Image Removed

...

Image Removed

...

Image Removed

...

Image Removed

...

HDRI's used on this page from : www.hdrihaven.com